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last updated 11/16/07

Fall League 2007

The first game of playoff pool play will be during the regular game slots on Tuesday, November 13 and Thursday November 15. The last two games of pool play, semis and finals will be Saturday, November 17th at CAP Basin starting at 10am.

Pools

Datura
Taco Technique
Swillbillies
Kermit the Huck
Ultimate, Huck Yeah!
Chia
Hustle & Flow
The Hucksucker Proxy
The Greytest
Filthy McNasty
Lupine
Quake
Robots in Disc-guise
Fun Factory
High Society
Delphinium
Beef Jerky
Come from Behind
Offense Against Hard Mark
300

Playoff Schedule

Game One will be played on Tues, Nov. 13th or Thurs, Nov. 15th.
Games Two & Three, Semis and Finals will be played on Saturday Nov. 17th at CAP Basin.

10:00 Warm-up
10:15 Game Two (Softcap at 11:25, hardcap at 11:35)
11:45 Warm-up
12:00 Game Three (Softcap at 1:10, hardcap at 1:20)
1:30 Food, Beer, Condolences for teams still playing, Warm-up
2:00 Semis (Softcap at 3:25, hardcap at 3:35)
3:45 Warm-up
4:00 Finals (Softcap at 5:25, hardcap at 5:35)

Datura Schedule
Field Time Team Team
1 Dia S Tues 8pm Taco Technique Ultimate, Huck Yeah!
1 Dia N Thurs 8pm Swillbillies Kermit the Huck
2 CAP 4e Sat 10:15 Taco Technique Kermit the Huck
2 CAP 4w Sat 10:15 Swillbillies Ultimate, Huck Yeah!
3 CAP 4e Sat 12:00 Taco Technique Swillbillies
3 CAP 4w Sat 12:00 Kermit the Huck Ultimate, Huck Yeah!
Chia Schedule
Field Time Team Team
1 Dia S Tues 6pm Hustle & Flow Filthy McNasty
1 Riv W Thurs 8pm The Hucksucker Proxy The Greytest
2 CAP 2w Sat 10:15 Hustle & Flow The Greytest
2 CAP 2e Sat 10:15 The Hucksucker Proxy Filthy McNasty
3 CAP 2w Sat 12:00 Hustle & Flow The Hucksucker Proxy
3 CAP 2e Sat 12:00 The Greytest Filthy McNasty
Lupine Schedule
Field Time Team Team
1 Dia N Tues 6pm Robots in Disc-guise Fun Factory
1 Riv E Thurs 8pm Quake High Society
2 CAP 3e Sat 10:15 Quake Fun Factory
2 CAP 3w Sat 10:15 Robots in Disc-guise High Society
3 CAP 3e Sat 12:00 Quake Robots in Disc-guise
3 CAP 3w Sat 12:00 Fun Factory High Society
Delphinium Schedule
Field Time Team Team
1 Dia N Tues 8pm Come from Behind Offense Against Hard Mark
1 Dia S Thurs 8pm Beef Jerky 300
2 CAP 1w Sat 10:15 Beef Jerky Offense Against Hard Mark
2 CAP 1e Sat 10:15 Come from Behind 300
3 CAP 1w Sat 12:00 Beef Jerky Come from Behind
3 CAP 1e Sat 12:00 Offense Against Hard Mark 300
Semis
Field Time Team Team
1 CAP 3w Sat 2:00 Winner Datura Winner Delphinium
2 CAP 3e Sat 2:00 Winner Lupine Winner Chia
Finals
Field Time Team Team
CAP 3 Sat 4:00 Winner Semis1 Winner Semis2

Fields

Tuesday and Thursday games will be at Tempe Diablo or Riverview Park as usual.

Games Saturday, Nov. 17th will be held at CAP Basin. A PDF of the fields is available.

Playoff Rules

The same as General League Rules with the following exceptions:

  • Points:

    Pool Play

    • Games to 13
    • Win by 2
    • Cap at 15

    Finals

    • Games to 15
    • Win by 2
    • Cap at 17
  • Caps:

    For capping purposes, a point is considered to begin immediately after the preceding goal is scored.

    • Softcap at 20 minutes before end of game
      • Add two to highest score.
      • Play to the lesser of 'highest + 2' or 13 for pool play, 15 for finals.
      • First to that score wins (no need to win by 2).
    • Hard cap at 10 minutes before end of game
      • Finish the current point. The game is over unless it's a tie.
      • If the game is tied, play one more point.
    • If the lights go out before a game is officially over, the game will end immediately. If the disc is in the air when the lights go out and it is caught in the dark in the end zone for a score, it will count. In any other situation, the game will immediately end even if it is mid-point. If the game is tied, the game will be scored as a tie.

If you have any questions, please contact the directors.