Players, captains will email you about your team and schedule!
(win-loss, then point differential among tied teams (denoted by numbers in parentheses), then alphabetical)
| Teams | Win | Loss | Pt. Diff. |
|---|---|---|---|
| Team 3: Where the Wild Swings Are | 2 | 0 | +8 |
| Team 4 | 2 | 0 | +7 |
| Team 1: Charlie and the Huck-It Factory | 2 | 0 | +5 |
| Team 5: If You Give a Mike a Cookie | 1 | 1 | -3 (+1) |
| Team 8: Mesa Mega Rayquaza | 1 | 1 | +5 (-1) |
| Team 7: Harold and the Purple Hammers | 0 | 2 | -4 |
| Team 2 | 0 | 2 | -7 |
| Team 6: Go The Huck To Sleep | 0 | 2 | -11 |
| Game 1 | |||||
|---|---|---|---|---|---|
| Team | Score | Score | Team | ||
| Harold / Purple Hammers* | 8 | 15 | Mesa Mega Rayquaza* | ||
| Wild Swings* | 15 | 5 | Go The Huck To Sleep* | ||
| The Huck-It Factory | 15 | 11 | Give a Mike a Cookie | ||
| Team 2 | 10 | 12 | Team 4 | ||
| * Bonus Games | |||||
| Game 2 | |||||
|---|---|---|---|---|---|
| Team | Score | Score | Team | ||
| Where Wild Swings Are | 14 | 11 | Harold / Purple Hammers | ||
| Mesa Mega Rayquaza | 15 | 9 | Go The Huck To Sleep | ||
| Team 2* | 14 | 13 | The Huck-It Factory* | ||
| Team 4* | 14 | 10 | Give a Mike a Cookie* | ||
| * Bonus Games | |||||
| Game 3 | |||||
|---|---|---|---|---|---|
| Team | Score | Score | Team | ||
| The Huck-It Factory | 11 | 10 | Harold / Purple Hammers | ||
| Give a Mike a Cookie | 13 | 12 | Mesa Mega Rayquaza | ||
| Go The Huck To Sleep | 10 | 15 | Team 4 | ||
| Team 2 | 9 | 14 | Wild Swings | ||
| Teams on off-night in bold. | |||||